A Lock::Async
instance provides a mutual exclusion mechanism: when the lock is held, any other code wishing to lock
must wait until the holder calls unlock
on it, which helps against all kinds of issues resulting from data being read and modified simultaneously from different threads.
Unlike Lock, which provides a traditional OS-backed mutual exclusion mechanism, Lock::Async
works with the high-level concurrency features of Raku. The lock
method returns a Promise
, which will be kept when the lock is available. This Promise
can be used with non-blocking await
. This means that a thread from the thread pool need not be consumed while waiting for the Lock::Async
to be available, and the code trying to obtain the lock will be resumed once it is available.
The result is that it's quite possible to have many thousands of outstanding Lock::Async
lock requests, but just a small number of threads in the pool. Attempting that with a traditional Lock would not go so well!
There is no requirement that a Lock::Async
is locked and unlocked by the same physical thread, meaning it is possible to do a non-blocking await
while holding the lock. The flip side of this is Lock::Async
is not re-entrant.
While Lock::Async
works in terms of higher-level Raku concurrency mechanisms, it should be considered a building block. Indeed, it lies at the heart of the Supply
concurrency model. Prefer to structure programs so that they communicate results rather than mutate shared data structures, using mechanisms like Promise, Channel and Supply.
Methods §
method lock §
Defined as:
method lock(Lock::Async: --> Promise)
Returns a Promise that will be kept when the lock is available. In the case that the lock is already available, an already kept Promise
will be returned. Use await
to wait for the lock to be available in a non-blocking manner.
my = Lock::Async.new;await .lock;
Prefer to use protect instead of explicit calls to lock
and unlock
.
method unlock §
Defined as:
method unlock(Lock::Async: --> Nil)
Releases the lock. If there are any outstanding lock
Promise
s, the one at the head of the queue will then be kept, and potentially code scheduled on the thread pool (so the cost of calling unlock
is limited to the work needed to schedule another piece of code that wants to obtain the lock, but not to execute that code).
my = Lock::Async.new;await .lock;.unlock;
Prefer to use protect instead of explicit calls to lock
and unlock
. However, if wishing to use the methods separately, it is wise to use a LEAVE
block to ensure that unlock
is reliably called. Failing to unlock
will mean that nobody can ever lock
this particular Lock::Async
instance again.
my = Lock::Async.new;
method protect §
Defined as:
method protect(Lock::Async: )
This method reliably wraps code passed to &code
parameter with a lock it is called on. It calls lock
, does an await
to wait for the lock to be available, and reliably calls unlock
afterwards, even if the code throws an exception.
Note that the Lock::Async itself needs to be created outside the portion of the code that gets threaded and it needs to protect. In the first example below, Lock::Async is first created and assigned to $lock
, which is then used inside the Promises code to protect the sensitive code. In the second example, a mistake is made, the Lock::Async
is created right inside the Promise, so the code ends up with a bunch of different locks, created in a bunch of threads, and thus they don't actually protect the code we want to protect. Modifying an Array simultaneously from different in the second example is not safe and leads to memory errors.
# Compute how many prime numbers there are in first 10 000 of them # using 50 threads my = 0 .. 10_000;my ;my ; # Right: $lock is instantiated outside the portion of the # code that will get threaded and be in need of protection, # so all threads share the lock my = Lock::Async.new;for ^50 -> # await for all threads to finish calculation await Promise.allof();# say how many prime numbers we found say "We found " ~ .grep(*.value).elems ~ " prime numbers";
The example below demonstrates the wrong approach: without proper locking this code will work most of the time, but occasionally will result in bogus error messages or low-level memory errors:
# !!! WRONG !!! Lock::Async is instantiated inside threaded area, # so all the 20 threads use 20 different locks, not syncing with # each other for ^50 ->
method protect-or-queue-on-recursion §
Defined as:
method protect-or-queue-on-recursion(Lock::Async: )
When calling protect on a Lock::Async
instance that is already locked, the method is forced to block until the lock gets unlocked. protect-or-queue-on-recursion
avoids this issue by either behaving the same as protect if the lock is unlocked or the lock was locked by something outside the caller chain, returning Nil
, or queueing the call to &code
and returning a Promise
if the lock had already been locked at another point in the caller chain.
my Lock::Async .= new;my Int = 0; # The lock is unlocked, so the code runs instantly. .protect-or-queue-on-recursion(); # Here, we have caller recursion. The outer call only returns a Promise # because the inner one does. If we try to await the inner call's Promise # from the outer call, the two calls will block forever since the inner # caller's Promise return value is just the outer's with a then block. .protect-or-queue-on-recursion(); # Here, the lock is locked, but not by anything else on the caller chain. # This behaves just like calling protect would in this scenario. for 0..^2 say ; # OUTPUT: 5
method with-lock-hidden-from-recursion-check §
Defined as:
method with-lock-hidden-from-recursion-check()
Temporarily resets the Lock::Async recursion list so that it no longer includes the lock this method is called on and runs the given &code
immediately if the call to the method occurred in a caller chain where protect-or-queue-on-recursion has already been called and the lock has been placed on the recursion list.
my Lock::Async .= new;my Int = 0; .protect-or-queue-on-recursion();