does IO::Socket
IO::Socket::INET
provides TCP sockets, both the server and the client side.
For UDP support, please see IO::Socket::Async.
Here is an example of a very simplistic "echo" server that listens on localhost
, port 3333
:
my = IO::Socket::INET.new( :listen, :localhost<localhost>, :localport(3333) );loop
And a client that connects to it, and prints out what the server answers:
my = IO::Socket::INET.new( :host<localhost>, :port(3333) );.print: 'Hello, Raku';say .recv;.close;
Please bear in mind that this is a synchronous connection; an attempt by any of the nodes to write without the other reading will produce an Could not receive data from socket: Connection reset by peer
error.
Methods §
method new §
multi method new( :$host, :$port, :$family = PF_INET, :$encoding = 'utf-8', :$nl-in = "\r\n", --> IO::Socket::INET:D) multi method new( :$localhost, :$localport, :$family = PF_INET, :$listen, :$encoding = 'utf-8', :$nl-in = "\r\n", --> IO::Socket::INET:D)
Creates a new socket.
If :$listen
is True, creates a new socket that listen on :$localhost
(which can be an IP address or a domain name) on port :$localport
; in other words the :$listen
flag determines the server mode of the socket. Otherwise (i.e., :$listen
is False
), the new socket opens immediately a connection to :$host
on port :$port
.
:$family
defaults to PF_INET
constant for IPv4, and can be set to PF_INET6
constant for IPv6.
For text operations (such as method lines and method get), :$encoding
specifies the encoding, and :$nl-in
determines the character(s) that separate lines.
Methods §
method get §
method get()
Reads a line from the socket and returns it as of type Str. Return Nil on end-of-file (EOF).
method lines §
method lines()
Returns a lazy list of lines read from the socket.
method accept §
method accept()
In listen/server mode, waits for a new incoming connection. Once a new connection is established, an IO::Socket::INET
instance (or a subclass instance) for consuming the connection is returned.
Type Graph §
Routines supplied by role IO::Socket §
IO::Socket::INET does role IO::Socket, which provides the following routines:
(IO::Socket) method recv §
method recv(IO::Socket: Cool = Inf, :)
Receive a packet and return it, either as a Blob if :bin
was passed, or a Str if not. Receives up to $elems
or 65535
(whichever is smaller) bytes or characters.
Fails if the socket is not connected.
(IO::Socket) method read §
method read(IO::Socket: Int(Cool) )
Reads $bytes
bytes from the socket and returns them in a Blob.
Fails if the socket is not connected.
(IO::Socket) routine get §
Defined as:
method get(IO::Socket: --> Str)
Reads a single line of input from the socket, removing the trailing newline characters (as set by .nl-in
). Returns Nil
, if no more input is available.
Fails if the socket is not connected.
(IO::Socket) method print §
method print(IO::Socket: Str(Cool) )
Writes the supplied string to the socket, thus sending it to other end of the connection. The binary version is method write.
Fails if the socket is not connected.
(IO::Socket) method write §
method write(IO::Socket: Blob )
Writes the supplied buffer to the socket, thus sending it to other end of the connection. The string version is method print.
Fails if the socket is not connected.
(IO::Socket) method put §
method put(IO::Socket: Str(Cool) )
Writes the supplied string, with a \n
appended to it, to the socket, thus sending it to other end of the connection.
Fails if the socket is not connected.
(IO::Socket) method close §
method close(IO::Socket)
Closes the socket.
Fails if the socket is not connected.
(IO::Socket) method native-descriptor §
method native-descriptor()
This returns a value that the operating system would understand as a "socket descriptor" and is suitable for passing to a native function that requires a socket descriptor as an argument such as setsockopt
.